Simulating key presses in your program with keybd_event function

By 42Gears Team

Out of need or curiosity you might want to know how to send key presses from your native application. The core of the solution involves calling keybd_event() function which has the following prototype.

VOID keybd_event(BYTE bVk, BYTE bScan, DWORD dwFlags, DWORD dwExtraInfo);

bVk is the virtual-key code of the character. bScan is the hardware scan code. dwFlags is an important field. If KEYEVENTF_KEYUP is specified in dwFlags field, the key is being released. If not specified, the key is being pressed.

Here is a function which simulates pressing of alphanumeric characters. See winuser.h for all available virtual key codes.

void SendStringKeys(char* pszChars)
{
while (*pszChars != NULL)
{
if ( (*pszChars >= 'A') && (*pszChars <= 'Z') )
keybd_event(VK_SHIFT, 0, KEYEVENTF_SILENT, 0);

keybd_event(toupper(*pszChars), 0, KEYEVENTF_SILENT, 0);
keybd_event(toupper(*pszChars), 0, KEYEVENTF_KEYUP|KEYEVENTF_SILENT, 0);

if ( (*pszChars >= 'A') && (*pszChars <= 'Z') )
keybd_event(VK_SHIFT, 0, KEYEVENTF_KEYUP|KEYEVENTF_SILENT, 0);

pszChars++;
}
}

And here is an example of how to call SendStringKeys function.

int _tmain(int argc, _TCHAR* argv[])
{
SendStringKeys("Hello World.");
return 0;
}

“Written with expertise and passion to help you understand the topic better.”

4
42Gears Team – Content Author
Published on October 11, 2009

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