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AR/VR Devices in the Enterprise: The New Frontier for Endpoint Management

Oct 28, 2025 | Upasna Kesarwani

AR/VR Devices in the Enterprise

Introduction

Augmented Reality (AR) and Virtual Reality (VR) technologies are moving beyond gaming and entertainment. Today, enterprises across healthcare, manufacturing, education, retail, and field services are adopting AR/VR devices for training, design, remote assistance, and collaboration.

But as adoption grows, one fact becomes clear: AR/VR headsets are enterprise endpoints. Just like smartphones, laptops, and rugged devices, they collect data, run applications, and connect to networks. That means they need the same level of security, compliance, and management.

Unified Endpoint Management (UEM) solutions must now evolve to manage this new class of devices.

The Challenges of AR/VR Endpoints

  • Hardware diversity: Headsets run on different platforms (VisionOS, Android-based systems, Windows MR(mixed reality)), each with unique firmware and app ecosystems.
  • Data privacy: Devices often capture video, audio, geolocation, and even environmental scans—sensitive data that falls under privacy laws.
  • Connectivity demands: Low latency streaming is critical; downtime or lag impacts training, simulations, and customer experiences.
  • User safety & comfort: Long use sessions can cause fatigue; IT must balance security updates with usability.
  • Physical security: AR/VR headsets are portable, expensive, and often used in shared environments—raising risks of loss or misuse.

Compliance and Regulatory Considerations

  • Privacy laws (GDPR, CCPA, etc.): Visual/environment data may qualify as personal information.
  • Biometric regulations: Some devices process facial recognition or hand-tracking data.
  • Workplace safety: Training and simulation with AR/VR must comply with health and safety standards.
  • IP protection: Proprietary 3D designs and immersive content require secure distribution and access control.

How UEM Can Evolve to Support AR/VR

  • Seamless onboarding & enrollment: Automated provisioning for headsets at scale.
  • OS & firmware updates: Push critical patches to avoid security gaps.
  • Application & content lifecycle management: Distribute, update, and revoke AR/VR apps and training modules securely.
  • Policy enforcement for sensors: Control camera, microphone, and tracking features to reduce data leakage.
  • Remote support: Offer admins visibility into device performance and troubleshooting tools.
  • Data localization: Ensure AR/VR data complies with regional storage and processing laws.

Enterprise Use Cases for AR/VR

  • Training & Simulation: Immersive safety training, medical procedures, and manufacturing drills.
  • Remote Assistance: Field technicians use AR headsets to stream what they see, enabling real-time expert support.
  • Design & Prototyping: Teams collaborate in VR environments, reviewing 3D models and reducing prototyping costs.
  • Retail & Customer Engagement: Immersive shopping experiences or virtual showrooms.

Recent AR/VR Developments That Matter

  • Meta Quest upgrades → Improved hand-tracking and passthrough raise privacy considerations.
  • OpenXR adoption → A unifying standard that allows enterprises to build once and deploy across devices.
  • AI + AR/VR → Spatial mapping and advanced environment scanning are expanding capabilities but also increasing compliance risk.
  • Apple Vision Pro / VisionOS updates → Stronger app permission models for spatial data.

Best Practices for IT Leaders

  • Validate AR/VR devices before deployment with security baselines.
  • Enforce encryption for stored and transmitted data.
  • Regularly patch OS and firmware to close vulnerabilities.
  • Segment AR/VR traffic from production networks.
  • Track usage and apply policies to cameras, sensors, and apps.
  • Build compliance reporting into AR/VR device management.

Conclusion

AR/VR devices are no longer experimental—they’re becoming essential enterprise tools. However, they introduce a new set of management, compliance, and security challenges.

Enterprises need a UEM strategy that includes AR/VR endpoints, ensuring devices are secure, compliant, and optimized for business use cases.

How can UEM simplify
AR/VR management in your enterprise?

Try 42Gears UEM

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